Monitors for Console Gaming

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Buying a monitor? Please refer to this thread. We appreciate your support!

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  • #46076

    I’m afraid I can’t advise on that since I don’t have experience in that area. The Xbox One implentation is messed up (although correct on the Xbox One X from what I understand), there’s little you can do about that.

    #46103

    I’ve been doing a bit more research. It seems that the LG 27UD68 comes highly recommended. I am currently using a Samsung S27C750P for console gaming with a PS4 Pro and Xbox One S, soon to be X. Would the LG be a noticeable upgrade? Would the 4K resolution be noticeable at that size? Are the colors the same or less or more vibrant? Any issues with graininess from the coating on the LG panel? Thanks.

    #46104

    I’ve also been looking at upgrading my 1080p 27inch LG monitor for a while now and haven’t considered anything else other than a 4K LG one.

    Ideally I’ve been looking at a 32inch model like the 32ud89, 32ud99 or 32ud59 or even the 43ud79, but they all lack Freesync over HDMI; a rather nice perk to have if you’re getting an Xbox One X.

    Either way would like to hear exactly how LG’s 4K monitors stand up.

    #46107

    A friendly heads-up to both of you. 2018 is just around the corner and LG will be bolstering their UHD lineup. CES in January might provide some insights, but I’m not sure if all of their proposed models will be on display there. They will be adding a degree of HDR support to some models, although it remains to be seen how far they will go to achieve this. I am aware of what they dub ‘Nano IPS’ which is basically the use of Quantum Dots to enhance the colour gamut – much as Samsung has done with their recent HDR-capable screens. So even if they are able to provide a wider colour gamut that can be appropriately mapped for games, that’ll be a nice thing. I would expect to see FreeSync via HDMI 2.0 as well. Even if nothing floats either of your boats with the new models, it should at least mean a decrease in price for the existing models. I wouldn’t rule out some interesting HDR and FreeSync via HDMI capable models from other manufacturers next year, either.

    With respect to UHD on a ~27″ screen, it most certainly is beneficial. I’d be surprised if you hadn’t read our article on that by now, Bryson? The points are reinforced in our reviews of UHD models of that sort of size, as per the ‘further reading’ section of that article. The LG will provide quite a different experience to the Samsung S27C750P; you’re comparing apples and oranges. I’d advise reading our review of the ViewSonic VP2780-4K, which uses a similar panel to the LG and re-visiting our review of the S27C750P. It covers aspects such as colour reproduction and screen surface in detail. In summary, you can expect the LG to provide superior colour vibrancy (better consistency and a better colour gamut), although the screen surface is slightly grainier than on the Samsung. It’s not horrendous by any stretch of the imagination, but you may notice it if it’s something you’re sensitive to.

    Edit: One of the new models is the 32UK950. 98% DCI-P3 colour gamut and mention of ‘HDR600’, so possibly VESA’s ‘DisplayHDR 600’ which requires local dimming of some sort or possibly LG doing some clever marketing.

    #46108

    T

    The way it stands at the moment, if I was in the market for an X I would just get a low input lag 4K HDR TV.

    HDR is apparently a stand out feature (I’ve never seen HDR in person myself) and 4K monitors with HDR are £1000’s, as said above Freesync over HDMI isn’t available yet, and who knows the prices of the monitors with it.

    I prefer playing on a monitor for faster response times and better input lag but consoles really are made to play on a TV.

    #46109

    For users considering 27 – 32″ models, though, the TV market is far less appealing. And the large models with ‘proper’ HDR implementations (FALD or OLED) have a price tag to reflect this. Just like the more expensive monitors with HDR. Not all HDR-capable models are particularly expensive and I suspect LGs upcoming models will include cheaper options. As I suggested above, even proper mapping of a wider colour gamut can be expected, without significant cost implications.

    You’d also have to forget FreeSync on the vast majority of TVs and this is a nice bonus that some monitors provide. FreeSync over HDMI simply requires newer port controllers and scaling electronics. It doesn’t add cost and is common on many recent FreeSync models of various cost.

    #46501

    I received yesterday a HDMI Splitter to compare my XB271HU (1440p), the Dell S2718H (1080p) and the Samsung S27E390H (1080p) with the PS4 with the games Horizon, Knack II, Assassin’s Creed.

    The result is that the XB271HU has the better image quality (crisper, better contrast, more pop) than the Dell and the Samsung and is NOT blur at all as it should be; on the contrary: the Acer shows more details (= is sharper) than both monitors: How is this possible!? Did Sony added the 1440p support for the PS4 and we don’t know that?

    I compared the same monitors on the PC with Titanfall 2 and The Division and here I can clearly see that the Acer shows a blur image at 1080p compared to the Dell and the Samsung.

    By the way: because I was not satisfied with the Samsung anymore – after the Acer – I did the Dell a chance again. I bought this another time and: It has NO pixel inversion as the previous model. It has for me an overall better image quality (…) than the Samsung and the response time is excellent! Maybe you should consider the Dell as console gaming monitor.

    #46502

    I’ve heard other users suggest that 2560 x 1440 is in fact supported on the PS4 Pro on some titles, yes.

    #46503
    #46504

    Those posts are too old, they could well have added support retrospectively.

    Oh and by the way, the recommendations section is being revamped at the moment. So may include the Dell S18H models which I have used at IFA and have received some good user feedback for. The XB271HU seems to outclass the currently recommended AOC in terms of price and availability, too, so that’ll be changed shortly.

    And how do you find the screen surface on the Dell?

    Edit: Should never post here when I’ve first woken up… You mentioned you’re using a splitter with a native Full HD screen, so it will of course be running at 1920 1080. It might well be that you simply preferred the ‘fake’ interpolated and slightly oversharpened image. Personal preferences coming into play there.

    #46506

    Here you find an image comparison (left Acer, right Dell): https://imgur.com/a/OwAv7

    Notice that:

    1. the Acer is a bit darker on these photos but if I set the brightness in the game it isn’t dark anymore.
    2. Further, I noticed that on the Dell I should set the contrast to 100% (from 75% standard) if the image as to be more brillant – but it is not so brillant as the Acer. According to the Lacom Test, the Dell at 100% contrast is not oversaturated. Can it be? For informations: on the Acer I did just set the color to R: 96, G:93, B: 100 and other settings are on standard as many suggested.
    3. The image quality of the Dell is a very but “softer” than the Acer.
    4. Again, on the PC I can clearly see that the Acer is blur at 1080p compared to the Dell, but on the PS4 the effect is not the same.

    What do you think about that? Is there on the Acer an “oversharpness”?

    Of course I checked the video setting on the PS4 (RGB Full range).

    P.S. I like the glossy screen very much and it is for me a no problem because I’m in a room without direct light from the sun – the windows are on the other side.

    #46507

    That’s an excellent gallery and I do see what you mean from looking at the photos (appreciated). I think it’s probably that you like the interpolated image on the Acer. The XB271HU does have very good interpolation from what I remember. It makes the image appear slightly ‘oversharp’ to my eye, but not obnoxiously so. And you may prefer that to the softer/more neutral appearance on the native Full HD Dell. Just like some users really like certain filters/effects in games and others don’t. It’s all about personal preference and I appreciate how you could prefer the interpolated image vs. native Full HD.

    Regarding the contrast setting on the Dell, that is indeed confusing. When you observe the contrast gradients of Lagom you should notice that the brightest bands simply blend together. And for the white saturation test pretty much all of the checkerboard patterns should disappear due to bleaching and oversaturation. I assume from what you’re saying that this does happen on the Acer, but not the Dell when setting contrast to ‘100’? If so it might just be that the S2718H has an odd contrast control. And perhaps it could have been set to ‘100’ by default or can be set as such according to user preferences without the usual drawbacks.

    #46508

    Your explain is correct: the image with the acer is “slightly” oversharp, but I barely notice it. For, what I just find to be better is the image quality as I described it. Now, I have to decide which image I like “more”.

    The contrast on the Dell was too high: 83 / 100 is right so that the contrast gradients and the white saturation test shows the same results as with the default contrast 75. On the other side, the Acer with the default setting is just perfect. I wish the Dell or another Full-HD monitor could have such a brillant and quality image as the Acer!

    #46510

    But are there any side, negative effects with the interpolation for example in regards to the input lag or response time? Could it be that the camera moves more “vibrant”, “not softly”, “unruly” (I don’t know how to explain this) with the acer?

    #46511

    Input lag can be increased when running a monitor at a non-native resolution. However; this doesn’t affect the XB271HU as far as I know. And since you’re having to ask this question, I doubt you have an issue with the responsiveness under the Full HD resolution. I have no idea what you’re talking about with regards to the camera movement and how that ties in with interpolation.

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