Monitor for console gaming and PC work

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    So I have a dell XPS 15 with the 4k display and an Xbox One, and I’m looking to get a monitor to serve both of them.

    With use for the Xbox, I would be playing first person shooter games online. Nothing too competitive, just casual. Although I would like a fairly quick response time, and anything else that it useful for online gaming. For example, built in speakers would be a significant bonus.

    When hooked up to my laptop, it will really just work as a screen extension. It would typically be used as a second monitor for Netflix, Youtube, Microsoft Office and Adobe programs, as well as some PC gaming. No serious video/photo editing.

    Firstly, I’m not sure what resolution to get, with my laptop being 4k but my Xbox outputting 1080p. If I get a 4k display, will be Xbox be able to upscale the games Ok? If I get a 1080p display, how will this impact my laptop display when it is hooked up? Will my laptop screen have to be down-scaled to a 1080p display, or could it remain at 4k whilst the output display is 1080p?

    I’ve not purchased a display for a long time, so I have no idea what ports and other technical standards to look out for!

    Can someone please help!



    That’s difficult, because the ideal screen for an Xbox One would be a native Full HD screen. If you’re using a ‘4K’ monitor and running it at 1920 x 1080, then it uses an interpolation process (scaling) which invariably softens the image compared to a native Full HD screen of the same sort of size. This is something that varies between different monitors – some provide a huge degree of softening and everything looks like you’re viewing it through a soft-focus lense. Other monitors retain a better amount of sharpness, so are more acceptable to use in non-native resolutions. We specifically explore this in the ‘interpolation and upscaling’ section of relevant reviews. Compare an example of a monitor that does an okay but not great job at this (PD3200U) with one that does well (Dell P2415Q).

    If you’ve got your laptop hooked up to a Full HD screen, it is simply used as a seperate screen entirely and doesn’t affect what your laptop screen displays. So yes, the resolution of the laptop screen can still be left at 3840 x 2160. I do feel that for your PC usage, the UHD resolution would be quite useful for you. Far more practical for work purposes and if you’ve got a Netflix ‘4K’ subscription or plan to upgrade to that in the future (when more content is available) then even better. You might also consider such a monitor ‘future proof’ if you intend to buy one of the newer games consoles further down the line. And on that note, try to get a UHD monitor with HDMI 2.0 capability.

    I intend to shortly review the Dell U2718Q which I’ve received some quite positive user feedback for. Including from a user who uses it in 1920 x 1080 on the PS4. I have been impressed by the older Dell P2715Q and its 23.8″ cousin which I’ve reviewed and linked to earlier in this reply, so I think this should be quite a solid choice as well. The P15Q models lack HDMI 2.0 so are no use for the ‘4K’ games consoles, though, whereas the U2718Q does support HDMI 2.0.


    Sorry if I intervene in the discussion.
    It is not said that sending a 1080p signal to a 4k screen implies the use of an interpolation.

    It may be that the mapping is made with an integer relationship 1 to 4 .

    in this case there is no difference if you view the same image on a imaginary same monitor but FHD


    Lovely in theory, but that isn’t how it works in practice. Exactly the same interpolation process is applied to 1920 x 1080 as to any other resolution. Refer to the interpolation section of relevant reviews such as those I’ve linked to already, this is explained.


    It means that monitor tested use an interpolation, as a cubic or similar.
    Same TV for example use a double resolution, some not.

    as I said above it is not said that there is necessarily an interpolation.


    Yeah, thing is I’ve tested dozens of UHD monitors and gathered user feedback for many more. And without fail, they use interpolation. So no need to confuse the OP or provide false hope about something they simply won’t have the pleasure of experiencing.


    Greetings forum –

    First off, phenomenal website. While I won’t pretend to understand all the detail, this site has proven incredibly helpful. Thank you, and keep up the great work…

    Having said that, I need some advice. I’m in the market for a 27” (or larger – I have the space) monitor that handles the following:

    * 2nd monitor for my work laptop (Late 2013 Retina MacBook Pro – GP is an Intel Iris 1536 MB)
    * Console gaming (xBox one – I only play FPS, but not competitively, and occasionally Forza)

    My needs are fairly basic. I don’t do any extensive photo/video editing. Occasionally I’ll watch a movie on my existing monitor (ASUS 24” – 2013-ish), but it’s not a primary viewing screen. My hope is to a) have something that works with my current Xbox One, and the future Xbox One X, and b) is compatible with my current, and any future Macbook Pro.

    Budget is not a factor. I’m primarily interested in screen size (27” or greater), refresh rate (FPS gaming), general office use, and compatibility with my Mac ecosystem.

    As a baseline, I’ve been looking at the following:

    Dell U2717D (but honestly, I have a hard time decoding all the letter variants)
    HP 27er
    Samsung UH750 (even more baffled by all the Samsung options…)
    Samsung CFG70 or 73
    Samsung CF791
    Samsung C27F591FD

    The shear volume of choices, which all seem to be quite similar, has paralyzed my decision making.

    Any thoughts from PCM, or the community, would be appreciated.



    Hi stuclarkdc,

    I’ve re-purposed this thread and re-named it, and merged yours with it. I feel your post is a valuable contribution to this and that my initial reply here will provide some useful points to consider. For your uses, you need to think particularly carefully about the resolution of the monitor. For your PC purposes you’ve got plenty of flexibility – 2560 x 1440 would be good and ‘4K’ UHD is a possibility as well. For the Xbox One, though, these resolutions aren’t supported and you’d have to rely on the interpolation process of the monitor. Which always leads to some degree of softening. This is really the key point made in this thread.

    The Xbox One X makes good use of the ‘4K’ UHD resolution, so that might make sense. However; it depends on how limited your budget is. Be aware that the Samsung U28H750, as per our news article, is very similar in many respects to the U28D590D we’ve reviewed in detail. Whilst it is one of the more affordable UHD options, it’s not a particularly good choice. The IPS-type options offer superior colour performance and, surprisingly given the misleading specifications, superior pixel responsiveness as well. So there’s limited reason to go for TN models like the U28H750 unless you’re very budget constrained. And if you are, you need to think carefully about whether your money would be better spent on a lower resolution option with superior colour performance (and responsiveness).

    I’m not entirely clear how the Xbox One X handles the 2560 x 1440 resolution. I know that the PS4 Pro has some titles which will run at 2560 x 1440 (on a 2560 x 1440 monitor, for example) but others which would only support 1920 x 1080 or in some cases 3840 x 2160 with no intermediate steps. I imagine it’s similar on the Xbox One X. If this is the case, the current Amazon price of the Dell U2717D makes it quite an attractive choice really. At least for your PC usage and potential future Xbox One X use (assuming the WQHD resolution runs correctly), less so for the Xbox One.


    Interesting, and thank you for the detailed response. I figured having the best of all worlds might be a bit of an overreach. But generally speaking, it seems like the Dell U2717D is a solid all-around performer with *some* embedded future proofing.

    Curious – if I were to stick with what I have today (Xbox one/Macbook Pro Retina late 2013), is there a better “all around” monitor to consider?

    Oh, and budget is not a consideration. I’m willing to invest for what’s appropriate. I’m not using budget as a determining factor (if that helps).

    Thank you, again, for your thoughts. Very much appreciated.



    A full HD option (stick to those in the recommendations section, which includes the C27F591FD that you listed) would work best for the console gaming alone, but I’d consider the Full HD resolution too restrictive for work purposes. I find it quite torturous when I go from using a WQHD to using/reviewing an FHD option for work and web browsing, so I’ve got quite a strong but well-informed opinion on that. In terms of interpolation (which the WQHD models would have to use for the Xbox One, as they would run at 1920 x 1080), it’s quite subjective. The U2717D gives moderate but not extreme softening – so it’s not too bad in that respect, especially if you sit a little way from the monitor when gaming on the console.

    I’ve also received a lot of good feedback on the Dell U2718Q, which is a ‘4K’ option to consider. I hope to review this model in the not too distant future, I’ve not yet tested it myself so can’t really comment on interpolation performance or any other technical aspect. It would work well for your PC/Mac work, should be decent for the Xbox and gives you future-proofing the the Xbox One. The current Amazon price is rather good, too. I’m just waiting for Dell to get a review sample sorted.


    Excellent point. And this monitor would be 75% work, and the rest console play. I want it to be good for gaming, but professional use will be the dominant feature for me.


    In that case, definitely avoid Full HD as it would be a waste of potential for you. It would be a personal choice between UHD and WQHD – again, wish I could provide more technical details on the U2718Q’s performance but it’s really too tricky without proper testing data available. Or indeed any experience myself.

    Another option to throw into the mix is the Samsung C27H711. Some users prefer the superior contrast and lack of ‘IPS glow’ that the VA models like that provide. But you can expect weaker responsiveness and will definitely get worse colour consistency compared to the likes of the U2717D. Some recommended reading if you’re not entirely sure which route to go down (IPS vs. VA) – The video is well worth a watch, in fact I’ll post it here for convenience:

    Note that the C27H711 is essentially the C27F591FD with a 2560 x 1440 resolution.


    And just to make sure I’m not confusing myself, the Dell U2718Q is not “Full HD” and could be potential option. I think that’s my going away choice, though, I’ll read up on VA vs IPS and take a look at the Samsung C27H711. Certainly like that design. Never really considered a curved monitor, other than the big boy (Samsung C34F791).


    That’s correct. The U2718Q is ‘4K’ UHD (3840 x 2160) rather than Full HD (1920 x 1080) so offers great potential for the computing uses but also potential future consoles. As I’ve found myself recommending this model a lot on the forum and to users by email, I felt it was only fitting that I’ve now added it to the US recommendations section as well. Since we don’t yet have a review (or in fact news article) up for that model, this should serve as a useful summary of its main features and benefits.

    The UltraWide models are an interesting consideration and could work well for the non-console side of your usage. But you’d need to use them in 16:9 (as a 27″ screen with big black borders at the sides, basically) for games consoles or suffer obvious stretching of the image. And although you gain a physical space advantage and also a resolution advantage over 2560 x 1440 models, you don’t have as many pixels to play with so have potentially less ‘useful work space’ compared to a 27″ ‘4K’ model like the U2718Q. And certainly a lower pixel density, which would make text and images appear less sharp.


    Any further thoughts on this, or are you still considering the above?

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